Initially, I just wanted to unlock achievements and finish with the mode. Some players developed a meta, some was fooling around, some just wanted to get achievements and go home. The understanding of the mechanic and whole variety of strategies began to form. Meta teams were created, some were created immediately, some were supplemented and improved. Some of heroes, trinkets, strategies came out of the shadows, some went there. People used different tactics, noticed the advantages and disadvantages of heroes, unlocked trinkets. I myself joined, although silently, to this negative and simply postponed the DLC, especially since I wanted to finish with the main game first.īut still, despite this, time passed, and the circus got some attention. The circus has found a reputation of a stress hell. There were many complaints about the Man-at-Arms and his Bellow, which destroyed all newly created beginner's teams, which usulaly contained just direct damage and simple heals. The balance suffered in some cases, and it still does, there were no updates for the circus. In the beginning there were strong problems with the connection and constant disconects. In the first days of its release, it received a lot of criticism. I would like to first tell a little about subjective exrerience at the circus.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |